Friday, 2 November 2012

Curley - Hair

 Hair is something that I have never attempted in Maya before so I was not sure how to approach doing it. After watching a couple of youtube videos I realised it was not that difficult to do. I basically duplicated the geometry and increased the size a little bit. I then deleted all of the faces accept from the one that I was able to use for the hair. A few extra edge loops and some moving off vertices did the perfect job. I would have liked to have played with the real hair in maya to see how that would have looked but I am pretty happy with the result. 






No comments:

Post a Comment